Tuesday, 11 November 2014

By including a spotlight I will be able to allow the user to see as they walk around in the game, to add this i created a new light source and attached it to the character file and then chose how intense i wanted the light, and the radius of the light casted.


By using the coding system blueprints, I managed to make the game run at night time.



All of the coding runs in a sort of flow chart mechanism, the above screen shot shows the code to make it night in the game, this will make the atmosphere more suspenseful as oppose to braud daylight.

I have managed to get a three year subscription to Maya 2015 free for being a student. I am using this to create my character.


I am using a reference plane of a model human to get the shape right first, i can then manipulate it to what I want. I am using tutorials from you tube to do this.
I asked people 'What do you find frightening either a place, person or thing?' here.

From my answers I have considered them all, and adapt the theme park to a zoo after hours. from this I will be able to create a background story of why the player is there and what they are looking for. they will be a security guard in an office with a call of disturbance which needs looking into, from here they will bump into my evil character with suspense along the way.